Me postulé en línea. El proceso tomó 3 semanas. Acudí a una entrevista en PLAYSTUDIOS (Burlingame, CA)
Entrevista
- Disorganized, unprofessional postponing and rescheduling of several telephone interviews with various team members.
- Project lead sounded like a high functioning cocaine addict with impossibly ambitious game releases cycles.
- It sounded like they had a lot of technical debt and were unsure of how to move forward.
- Suddenly became unreachable after announcing that we would be moving forward.
Preguntas de entrevista [1]
Pregunta 1
The interviews were mostly conversations about code, languages, design patterns, favorite IDEs, etc., with a few rudimentary questions about ActionScript 3 that any reasonably experienced Flash developer would be able to answer.