Me postulé en línea. El proceso tomó 2 semanas. Acudí a una entrevista en Lucid Software
Entrevista
Not sure what they are looking for from the game design question. I don't think all the steps can be finished within the given amount of time. I guess they want to see what you will do under the pressure from time constraints. I went into hacker mode and haphazardly implemented everything in a rush (i thought my interviewer hinted that I should do that), which I should not have done. For future interviewees, you should probably slow down and write good code even though you don't finish the steps in time. The two algorithm problems were trivial (and the description had some flaws)
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Otras evaluaciones sobre las entrevistas para el cargo de Software Engineer(Internship) en Lucid Software
Acudí a una entrevista en Lucid Software (Salt Lake City, UT)
Entrevista
They have an intensive interview process with multiple steps, the first one being a remote LeetCode-style interview, followed by a more holistic interview with an actual person. I think there are more steps after this, but that is as far as I got. :/
After applying, you get an OA. If you pass the OA, you move forward to the first round, which consists of 2 very easy questions and implementing some logic for a game (important for your code to be *functioning* here). This round is about ~1.75 hours.
The next round is the final round, which is two back-to-back 1 hour interviews. The first part consists of DSA (2 lc meds/hard). The second round consists of behavioral+class design. The class design implementation gets hard each time.
Overall, expect to dedicate ~5 hours for everything. Seems ridiculous given the pay and the prestige of the company.
Me postulé en línea. El proceso tomó 2 semanas. Acudí a una entrevista en Lucid Software en oct 2025
Entrevista
3 Parts, one OA, One 1.5 hour logic implementation with code, then 2 hour pseudo code and class modeling interview. The second part was with 2 different teams, one of which had a senior engineer and asked behavioral and technical questions. Most questions are pretty simple algorithm implementations, such as BFS or DFS.
Preguntas de entrevista [1]
Pregunta 1
Asked to make an algorithm for a graphing problem or implement some logic for a couple games.